download .glb
.txt : to load everything canvas file
.glb / .gltf : to replace the current draw object with another model
.png / .jpg : replace the draw object with an image plane
thumbnail : replace the draw object with the thumbnail model
Tested with chrome and safari mobile
Tablets and mobile supported
[LMB] to draw
[ALT + LMB] to rotate
[Scroll / ALT + CTRL + LMB] to zoom in/out
[CTRL + LMB] to pan up and down
[CTRL Z / CTRL Y] undo and redo stroke
[SHIFT] toggle stroke select
[SPACE] to toggle UI
Full docs here
Models from the
Everything Library
Tool by
Vince Mckelvie
got it.
Tested with chrome and safari mobile
Tablets and mobile supported
[PRESS] to draw
[PRESS +
] to rotate
[PINCH] to zoom in/out
[PESS +
] to pan up and down
[
] to toggle ui
Full docs here
Models from the
Everything Library
Tool by
Vince Mckelvie
got it.
Everything Canvas
splash screen
fullscreen
[f]
reset cam
[c]
draw mode
view & object
[v]
hide draw object
[b]
stroke select
[shift]
undo
[ctrl z]
redo
[ctrl y]
selected stroke index
gizmo
[w]
move
[e]
rotate
[r]
scale
stroke scale offset
stroke rotation x
stroke rotation y
stroke rotation z
[del] [backspace]
delete stroke
Draw Object
?
0
1
2
3
4
5
6
7
8
9
10
draw object opacity
view draw color
[ { ] [ } ]
view draw distance
Essentials
?
[-][+]
size
animation speed
animate size
smooth amount
[ ; ] [ ' ] reset - L
normal offset
[ < ] [ > ]
stroke denisty
Scatter
?
[ hold s ]
scatter select
[ hold z ]
scatter brush
scale random
position random
Mirror
?
mirror x
mirror y
mirror z
Rotation
?
additive rotation speed
rotation by normals
rotate x
rotate y
rotate z
additive rotation x
additive rotation y
additive rotation z
Background
?
background gradient size
background gradient offset
background color top
background color bottom
Shader Effects
?
rainbow tint amount
rainbow size
gradient size
gradient angle
gradient add
gradient offset
loop gradient
tint gradient top
tint gradient bottom
noise deform amount
noise size
twist deform amount
twist size
deform speed
color speed
Save / Export
?
export .glb
render image
save canvas